#ifndef __TMrbNamedArray_h__
#define __TMrbNamedArray_h__
#include "TArrayC.h"
#include "TArrayI.h"
#include "TArrayF.h"
#include "TArrayD.h"
#include "TNamed.h"
class TMrbNamedArrayC: public TNamed, public TArrayC {
public:
TMrbNamedArrayC(){};
TMrbNamedArrayC(const char* name, const char* title,
const Int_t len = 0, const char* val = 0);
~TMrbNamedArrayC(){};
ClassDef(TMrbNamedArrayC, 1)
};
class TMrbNamedArrayI: public TNamed, public TArrayI {
public:
TMrbNamedArrayI(){};
TMrbNamedArrayI(const char* name, const char* title,
const Int_t len = 0, const Int_t * val = 0);
~TMrbNamedArrayI(){};
ClassDef(TMrbNamedArrayI, 1)
};
class TMrbNamedArrayF: public TNamed, public TArrayF {
public:
TMrbNamedArrayF(){};
TMrbNamedArrayF(const char* name, const char* title,
const Int_t len = 0, const Float_t * val = 0);
~TMrbNamedArrayF(){};
ClassDef(TMrbNamedArrayF, 1)
};
class TMrbNamedArrayD: public TNamed, public TArrayD {
public:
TMrbNamedArrayD(){};
TMrbNamedArrayD(const char* name, const char* title,
const Int_t len = 0, const Double_t * val = 0);
~TMrbNamedArrayD(){};
ClassDef(TMrbNamedArrayD, 1)
};
#endif