#include "TROOT.h" #include "TNamed.h" #include "TArrayC.h" class TNamedBytes : public TNamed { private: TArrayC * fBuffer; Bool_t fIsGood; public: TNamedBytes(){}; virtual ~TNamedBytes(){if(fBuffer)delete fBuffer;}; TNamedBytes(const Char_t * fname); Bool_t IsGood(){return fIsGood;}; //_ Int_t ToFile(const Char_t * fname); ClassDef(TNamedBytes,1) // A TNamed object containing a sequence of bytes };